The interview procedure for a UX Designer job can differ depending on the company. Some UX design interviews will feel like they are casual conversations, while others will follow a more formal structure. Though the style may differ, all interviews share common objectives—employers seek the best candidate for the role. To make sure you are a prominent candidate, you have to explain the skills and values you can bring as a User Experience (UX) Designer. If you’re preparing for a UX interview questions, it will help you know the most frequently asked questions in the interview. In this article, we cover the most common UX design interview questions and answers for beginners and experienced designers.
Table of Contents
Basic UX Design Interview Questions
Define User Experience (UX) Research
User Experience (UX) research is the procedure in which you discover the behaviors, inspirations, and requirements of your customers via consideration, task analysis, and other types of user feedback. Know the user experience for new products, websites, mobile applications, and prototypes. UX research helps brands and organizations accomplish the following:
- Make informed decisions through the product development process by testing different aspects of product designs
- Discover, increase, and evaluate the genuine user experience
- Know each user interaction before conversion
- Secure the design and experience early in a product’s life cycle
Explain What Are User Research Methods?
There are two kinds of user research methods: Quantitative Research and Qualitative Research.
Quantitative Research
It is exploratory research and is used to quantify the problem by way of generating numerical data or data that can be changed into usable statistics. There are some common data collection methods consisting of different forms of surveys – online surveys, paper surveys, mobile surveys and kiosk surveys, longitudinal studies, website interceptors, online polls, and systematic observations.
Qualitative User Research
It is a direct assessment of behavior based on observation. It’s about knowing people’s trust and practices on their terms. It can involve many different methods including contextual observation, ethnographic studies, interviews, field studies, and moderated usability tests.
Name Some Basic Design Elements

The basic design elements are:
- Line – When two shapes or linear marks made with a pen or brush meet, an edge is created.
- Shape – A shape is a self-contained defined area of geometric (squares and circles), or organic (free-formed shapes or natural shapes). A positive shape automatically creates a negative shape.
- Direction – All lines have directions like vertical, horizontal, or oblique. Its goal is to create design guidance and concepts for the client’s project.
- Size – Size is simply the relationship between the area occupied by one shape to that of the area occupied by another shape.
- Texture – Rough, smooth, soft, hard, and glossy are all textures of a shape’s surface quality.
- Color – Color is light reflected from objects. Color has three main features: hue or its name (red, green, blue, etc.), value (how light or dark it is), and intensity (how bright or dull it is).
Explain The Top UX Research Methods And When To Use Them
Following are some examples of top UX research methods performed at each phase of a project.
Card Sorting
It allows users to group and categorize a website’s information into a logical structure that will typically manage navigation and the website’s data architecture. It makes sure that the site structure matches the way users think.
Contextual Interviews
It allows the users to observe the natural environment and gives them a better understanding of the way users work.
First Click Testing
A testing method concentrated on navigation, which can be performed on a functioning website, a prototype, or a wireframe.
Focus Groups
Moderated discussion with a group of users, allowing insight into user attitudes, ideas, and desires.
Expert Review
A group of usability experts explains a website against a list of established guidelines.
Interviews
One-on-one discussions with users show how a specific user works. They help you to get detailed data about a user’s attitudes, needs, and experiences.
Parallel Design
A design methodology that consists of many designers chasing the same effort at a time but independently, to gather the best aspects of each for the final solution.
Personas
The creation of a representative user based on accessible data and user interviews. Though the personal details of the persona may be imaginary, the information used to create the user type is not.
Prototyping
It allows the design team to find ideas before implementing them by creating a mock-up of the website. A prototype can range from a paper mock-up to interactive HTML pages.
Surveys
A series of questions asked to many users of your website that helps you know about the people who visit your site.
System Usability Scale (SUS)
SUS is a reliable tool for measuring usability.
Task Analysis
Learn about user goals, including what users want to do on your website, and help you know the tasks that users will do on your website.
Usability Testing
Recognizes user problems with a site through one-on-one sessions where a “real-life” user performs tasks on the site being examined.
Use Cases
Describe how users use a unique feature of your website. They provide a detailed look at how users interact with the site, including the steps users take to perform each task.
Also Read: 3 Key Factors to Consider for Responsive Design Performance & UX
What Are The Pros And Cons Of Usability Testing?
Following are the pros and cons of usability testing:
Pros:
- feedback direct from the target audience to focus the project team
- internal debates can be resolved by testing the issue to see how users react to the different choices being discussed
- issues and potential problems are highlighted before the product is launched
The business advantages of usability testing can be seen at the end of the project:
- It increases the probability of usage and repeats usage
- It reduces the risk of the product failing
- Users are better able to reach their goals, which results in the business fulfilling its targets
Cons:
- Testing is not 100% representative of the real-life scenario.
- Does not provide large samples of feedback
Explain Different Types Of Usability Testing
There are different types of usability testing or reasons to conduct usability research:
- Comparative Usability Testing
It is used to compare the usability of one website with another. Comparative tests are commonly used to compare a website against peer or competitor sites, however, they can also be used to compare two designs to build which provides the best user experience.
- Explorative Usability Testing
Before releasing a new product, explorative usability testing can establish what content and functionality a new product should include meeting the requirements of its users. Users test a range of multiple services where they are given realistic scenarios to complete which helps to highlight any gaps in the market that can be taken advantage of and illustrate where to focus design effort.
Define The Prototyping Process

The prototyping process is a systems development method in which a prototype is built, tested, and then modified as necessary until an acceptable result is achieved from which the complete system or product can be developed.
What Are The Types Of Prototypes?
A prototype is a basic working model, mock-up, or a simple visualization of the product which leads us to create a minimum feasible product to final product and variations. The main reason for prototyping is to explain the idea and this is the step in converting the idea into a real product. A prototype could be a working model, representational (non-working) model, small-scale model, video, or photo explanation based on factors like a problem to be solved. A prototype can be in the following forms paper, 3D printing, digital, small model, or limited usage product. Here are different types of prototypes:
- Feasibility Prototype
- Horizontal Prototype
- Rapid Prototype
- Simulations
- Storyboard
- Vertical Prototype
- Wireframe
- Animations
- Mock-up
Define Interaction Design
Interaction designers focus on digital products and interactive software design. It helps users experience or handle software or interface with screen-based hardware to achieve desired goals – checking email, withdrawing money from an ATM, or liking a webpage.
It is heavily focused on meeting the requirements and desires of the people who will use the product. Interaction design has two parts:
- UI Design — User interface design
- UX Design — User experience design
What Is User Research?
User research is organized to know users’ characteristics, goals, and behaviors toward achieving these goals. It aims to create designs that enhance their working practices and lives. User research also includes the continuous evaluation of the impact of designs on the users, not only during the design and development phase but after long-term use, too.
What Are UX Research Methods?

UX research methods are ways of generating insights about your users, their behavior, motivations, and requirements. You can use different user research methods to recognize challenges and opportunities to enhance the user experience, including user interviews, surveys, focus groups, card sorting, usability testing, and more.
What Is Graphic Designing?
Graphic designing is the art or profession of using design elements such as typography and images to transfer data or create an effect. Graphic design is typically rendered in 2D — printed on a physical surface or displayed on a screen but is not limited to 2D.
As a graphic designer, you can become an expert in the following:
- Logo design
- Brand design
- Print Designer
Define User-Centered Design

User-centered design is an iterative design process in which designers focus on the users and their requirements in each phase of the design process. UCD calls for involving users throughout the design process via different research and design techniques to create highly usable and available products for them.
User-centered design requires that designers recruit a mixture of investigative (e.g., surveys and interviews) and generative (e.g., brainstorming) methods and tools to build an understanding of user needs.
Describe What User Interface (UI) Design Does Mean For You?
User Interface (UI) design is the design of software or websites with a focus on the user’s experience and interaction. User interface design aims to make the user’s interaction as simple and efficient as possible. Good user interface design emphasizes objectives and completing tasks.
Is UX Design Different From UI Design?

UX design is not the same as the user interface design (UI). UI refers to the screens, buttons, switches, icons, and other visual elements that you interact with when using a website, app, or another electronic device. UX refers to the whole interaction you have with a product, including how you feel about the interaction.
Write Some Names For UX Design Tools
Following are the names of UX design tools:
- Adobe XD,
- Figma,
- Sketch
- Balsamiq
- Invision Studio
Explain 4 Types Of Research Methods
Data may be collected into four main types based on collection methods: observational, experimental, simulation, and derived. The type of research data you gather may affect the way you collect that data. For example, the data that is hard to maintain needs an extra backup process to minimize the risk of data loss. Or, if you are required to collect data points from various sources, you will need to follow the best practices to stop data corruption:
- Observational Data
Observational data are collected through observation of a behavior or activity.
- Experimental data
Experimental data is collected through active interference by the researcher to produce and measure change or to create differences when a variable is changed.
- Simulation Data
Simulation data are created by copying the operation of a real-world process or system over time using computer test models.
- Derived data
Derived data includes using existing data points, often from different data sources, to create new data through some kind of transformation, such as an arithmetic formula or aggregation.
Also Read: Web Design Process: 8 Steps To Make Creative Designs
Why User Research Is Important?
User research helps us to know how people do their tasks and achieve goals that are important to them. User research focuses on knowing user expectations, behaviors, needs, and motivations through methodical, investigative approaches. It helps us to recognize unmentioned needs and to fill in any gaps in our knowledge about our users, the context of use, challenges, and opportunities. It also helps us to manage our product and business strategy with the core needs and goals of our users.
UX Interview Questions For Experienced
What Is The Difference Between A/B Testing And Usability Testing?
Many UX experts think of A/B testing as a usability testing method. It’s important to know that usability is all about having users experience a product’s functionality. As we know, A/B testing is about experimenting with two or more versions of a page/screen to see which is most effective. The goal of A/B testing is to find the page that will convert better, while the purpose of usability testing is to find usability issues that stop users from having a great user experience.
How Do You Write Usability Tasks?
Whether you are doing new usability testing or want to enhance your understanding, we want to share our best tips for creating usability tasks. Following are some guidelines on how you write usability tasks:
- Define user goals
Before you conduct usability testing and design anything, you should always start by knowing your users’ objectives. If you define user goals from the start, it will help you draft tasks for usability testing.
- Start with an easy task
For users to become accustomed to the testing experience and your product, start your test with one easy task.
- Give users one task at a time
Avoid grouping tasks together—this will create lengthy and complicated instructions, and users will have to be reminded about what they have to do. Split tasks up to create the focus on a single ‘to-do’ activity for your users.
- Follow your design’s flow
When a new user arrives on your website, they do certain actions first, e.g., sign up or log in. To create a practical user test, follow the same flow users take in your live website or product.
- Make tasks actionable
The assumption of usability testing is to learn if users can complete tasks using your product. For this, you have to create the same tasks those users do in real life in your app or website.
- Set a scenario
Such a description gives users the task while being clear on why they are required to do it. This scenario also shares the details they need to know to be able to complete the task.
- Avoid giving exact instructions
One of the most important rules for writing usability tasks is to avoid giving exact instructions for completing the tasks or using leading words in your phrasing.
What is Extreme Prototyping?
Extreme Prototyping is used mainly for web applications and usually in three phases:
- Static HTML/CSS/JS is created — this gives users an instant real feel for the product.
- Thereafter, the service layer is duplicated — this includes business rules and logic.
- Lastly, the actual service layer is developed — this involves integrating with real-world systems and plugging that into the front-end HTML/CSS/JS views.
What Are The Conditions Of Successful Prototyping?
Their prototypes are at best, when they are shown as a tool for tinkering. When using them as the standard method for visualizing possible solutions to a problem, they allow you to find ideas that you wouldn’t have come to mind when working solely on isolated application states. There are three conditions for successful prototyping:
- Speed
Everything that comes out as a result of successful prototyping, you don’t need to panic. You get comfortable because speed is everything.
- Keep It Small
Keep it small. It is often easier to build a series of small feature prototypes than one big prototype.
- It’s not for production
When a prototype has not been started from code, trying to put the code in the system forcefully causes a lot of workarounds. Your code should be written in a good way so that you can understand it the next day easily.
Explain The Disadvantages Of Rapid Prototyping
Rapid prototyping is a process where a prototype is developed to test the varied product choices like design, concepts, options, performance, efficiency, and output. This technique of improving prototypes is very fast. Rapid prototyping is, generally, a major and important part of the system designing course and it’s believed to minimize the venture value and danger.
Define Mobile App Prototyping
Mobile app prototyping is a form of user research to explain the strategic design direction of a product. A prototype is a preceding visualization of a working product.
Why Mockups Are Used In UX Design?
Mockups are a very important part of UX designing. A mockup is presented as a visual draft of a web page or application. It is created to bring life to an idea or wireframe and permits a designer to test how different visual elements work together.
What Is The Difference Between Pilot And Prototyping?
Pilot
Piloting is a way to test, repeat, and refine. Piloting normally needs a higher level of loyalty and a greater commitment.
Prototyping
The purpose of prototyping is to test and explain ideas before sharing them with stakeholders.
What Is Wireframe In UX Design?
Wireframing in UI/UX Design is one of the most important steps which includes visualizing the skeleton of digital applications. A wireframe is a layout of a product that explains what interface elements will exist on key pages. It is a necessary part of the interaction design process.
Is Wireframing UX OR UI?
Wireframing is the main step of the UI/UX design process when the structure of the project is being made. Its usability and efficiency depend on how well the wireframe is created at the very early steps of the design process.
Is Wireframe And UX The Same?
The wireframe creates the backbone of your whole project layout, and it makes it easier to build individual parts. UX designers seem to have mixed thoughts about wireframing, with some calling it a waste of time.
What Is Usability Testing?

Usability testing is a method used to explain how easy a website is to use. The tests take place with real users to measure how ‘usable’ or ‘intuitive’ a website is and how easy it is for users to reach their objectives. The key difference between usability testing and traditional testing is that usability testing takes place with actual users or customers of the product.
Usability testing can be used in several ways during your project lifecycle. Usability testing makes sure your website supports users in getting their goals quickly and easily. When businesses fulfill the requirements and expectations of their users, they are more likely to develop a successful service.
Define 5 Elements Of UX Design
There are 5 elements of UX design used by UX designers to create successful designs.

Why Do You Need Usability Testing?
The goal of usability testing is to make sure the plan for a product’s functions, features, and overall aims are in line with what users need by observing how real-life people use the product. Usability testing permits you to learn things about user behavior, requirements, and expectations upfront.

General Guidelines For The UX Interview Questions
If you are appearing in the UX interview, some questions remain constant. You should be confident and have some surety about your answers asked in the UX interview. Sometimes, you get confused or overwhelmed in interviews but you should stay focused and calm. Keep in mind that you’re called for the interview after a thorough screening process. This means that the company is already interested in you, they just want to know you as a person.
The general guidelines also apply to technical interviews for the UX design process. Some of the important tips are the following:
- Take your time: Listen to the questions carefully and clarify if you have any confusion before giving any response. Speak softly while giving answers.
- Tell your story: Make your answers interesting by telling a story about your experiences. Make sure to link these stories with the job description and your personal experiences.
- Be truthful: Be as honest and truthful as possible. Do not say something just to get a job. This doesn’t mean that you underestimate yourself. Tell them about your achievements and experiences but do not say something that you’re not sure about.
- Do your homework: Search the company’s profile where you are going for a UX interview. Read carefully job descriptions carefully and make sure that you have a complete understanding of the role, company, and their work.
- Do not panic: Stay confident and keep a positive attitude. You are already lucky that you are here and it makes you a strong candidate. You just have to explain your story.
- Be respectful: Always talk politely, giving respect to the interviewers. That way you’ll leave a better impression on the people you talk to, thus improving your chances to be hired.
Questions About Your Personality
One of the most common ways to start an interview is by your introduction. Always be prepared for this question. Prepare a short introduction(not more than one minute) about yourself. Some things to focus on in your response are as follows.
- A short personal introduction, e.g. where you are from.
- Your academic background.
- What brought you to UX design? Try to make this a little interesting and attractive by telling your story.
- What made you apply for this position?
It is the best way to be a little creative in the introduction. Remember, do not just state your resume, as the recruiters have already seen that.
What Are Your Strengths OR Weakness?
Before going in any interview, make a list of at least three strengths and weaknesses of yours. Try to find a combination where your strengths link to the job position and your weaknesses do not have an impact on the design practices. Another important thing is that do not tell your weakness in such a way that leaves a bad impression.
Are You A Teamplayer?
It is another frequently asked UX interview question in almost all interviews. While answering this question, do not go to the extremes. Instead, it is always a good idea to stay somewhere in the middle. If you focus more on individual work, the interviewers might consider that you’re not suitable for a collaborative environment. Therefore, try to craft your response by saying that you enjoy working in collaborative environments but when given individual responsibility, you know how to prioritize things and meet your deadlines. This will show that you’re not leaning to any extremes and can work comfortably in any work environment.
Are You A Leader OR A Follower?
If you’re applying for a junior position, then going for a higher position or leadership might not be a good idea. However, if you’re applying for a higher role, leadership skills are very important. Be careful in answering this question. Once again, the best idea is to stay in the middle where you give the impression that you know how to respect and follow your leaders but when in a leading position, you have the skills to handle the projects and to take responsibility.
What Are Your Inspirations In UX Design?
Always be honest while answering this question. Whether you listen to design podcasts, read blog articles, or participate in online conversations or in-person meetups, do not hesitate to talk about them. Each designer has his/her way of seeking inspiration, so there is no wrong answer to this question.
Do not mention something that you do not do. For example, saying that you read all the latest books when, in fact, you do not will be a bad idea as in this case, you will not be able to answer a specific follow-up question. Do not make things difficult for yourself.
Conclusion
In this article, we have covered the 35+ frequently asked UX interview questions to help you succeed at your UX job interview. UX designers also need to stay updated on changes in the UX design community. Hopefully, these answers will be useful in better understanding UX basics and advanced topics. Anyone looking to flourish in UX interview would benefit from knowing the answers. Good luck with your interview!